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View my past work and projects

PAST GAMES

Games I have developed or contributed to.

Escape Flusher's Playground Obby

A escape themed obby with elements inspired from "Obby but You're on a Bike", I took over as lead programmer on the project maintaining multiple systems and places across the experience leveraging roblox packages. My main role in this project is to develop gameplay mechanics

Live project

Escape The Evil Crush Obby

This project consisted of me debugging the game code, delivering critical content updates including fixing game breaking bugs and shipping out an update making the game console ready.

Live project
15.9M+
YongBros

Anime Battle Sword Simulator

In this project I was lead programmer and played a helping hand in designing the game mechanics. This game features fun combat gameplay, with lots of progression and monetization features.

Live project

Job Paradise

A work in progress city job simulator that allows players to work through multiple jobs to earn money and progress in their career and spend cash on valuable assets like houses and cars. My role in this project is lead programmer working on all gameplay mechanics.

Coming Soon

Outfit Mania

A simple outfit game allowing players to browse and purchase outfits. I worked as lead programmer on this project creating all game mechanics. Optimized for a large amount of outfits to be in the game at once.

Live project

Guess The Character Tower

This was an early game, fully developed by me from the ground up, including UI design. It features simple game mechanics that would allow players to choose quizzes to complete. Unfortunately, this game is no longer available to play.

Live project

MODULES

Libraries and modules I am currently working on.

Camera Control Module

A module that exposes simple functions to the end user to control the camera. Allows for multiple cameras and utility functions to manipulate them.

Live code(coming soon)

Notification System Module

A simple module that makes it easy to notify players of what is going on in the server or locally, highly customizable and easy to use. Features notification queueing.

Live code(coming soon)

Party System Module (WIP)

A work in progress module that makes it extremely easy to manage party's of players within games.

In Development
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